Sign in with your AMU email
Enter your @avemaria.edu or @my.avemaria.edu address. We will send a six-digit sign-in code to that inbox.

Help and instructions
A straightforward guide to signing in, joining a team, managing your schedule, and finding the recreation tools you need.
Getting started
Enter your @avemaria.edu or @my.avemaria.edu address. We will send a six-digit sign-in code to that inbox.
Copy the code from your email and enter it on the sign-in page. You will land on your Recreation Dashboard when it is accepted.
Browse intramural sports, request a team, check your schedule, RSVP for games, and read the latest updates from your teams.
Common tasks
Open Intramurals, choose a sport, and browse the available teams. Request to join a team, or submit a proposal to start one when you are eligible. A captain or Recreation staff member reviews the request.
Browse intramuralsOpen My Schedule to see your upcoming games by day. Use the RSVP controls to tell your team whether you are going, maybe, or not going.
Open My ScheduleAnnouncements collects messages sent to your team or sport. Captains can also send updates to the teams they actively lead.
View announcementsFrequently asked questions
Use the same Ave Maria email account you use for MyAve, Athletics, and other AMU sites. Recreation automatically shows the tools that apply to you, including captain tools when you lead a team.
Use your Ave Maria University email address ending in @avemaria.edu or @my.avemaria.edu. Personal email addresses cannot sign in.
Check your spam or junk folder first. Then return to the sign-in screen and use the resend option after its short cooldown. Make sure you entered the correct AMU email address.
Open an intramural sport, choose a team, and request to join. Your request remains pending until a captain or Recreation staff member approves or declines it.
Yes, when you are not already on a team for that sport. Choose the option to propose a team, provide its name and colors, and wait for Recreation staff to approve or decline the request.
Captains can review join requests, invite eligible students to their team, and send announcements to the teams they actively captain.